Elites and Special Enemies have a chance to drop Dragon Heart charges, Survival Traits, and Ammo. Chests always guarantee a Purple Gear Item as well as a chance for a Survival Trait, Ammo, and extra Scrap. Gear Obelisks (Purple) have a random inventory which refreshes every time you return to the Labyrinth, and the Upgrade (Orange) and Consumable (Green) Obelisks have ramping costs. Only then you can return to the Labyrinth to spend your hard-earned Scrap on Gear, Dragon Heart Upgrades, and Consumables. Explore, Collect Gear to fill out your loadout, collect Survival Trait Tomes for stackable stat increases, and fight your way through each biome until you defeat the boss. Spend what you can at the Obelisks and then head through the World Stone to a random biome. You have nothing but a Pistol, a handful of a Scrap, and a will to live. Players arrive in the Labyrinth surrounded by mysterious Obelisk Vendors and a Corrupted World Stone in the center. We’ve added an entirely new way to play Remnant. This is not part of the paid DLC, it’s completely free! We have also updated the Campaign Corsus by injecting new content (dungeons, enemies, bosses, and rewards) as well as given an old (rather large) friend an update! This keeps Corsus in Campaign the same size but refreshes it with a few new experiences. There’s lots to explore and plenty of secrets to discover! The size of the Corsus Adventure does not impact the size/length of the Campaign experience. This new Adventure is built separately from the Campaign Corsus and functions more like the other larger biomes of Earth, Rhom, and Yaesha. We’ve created a new Corsus biome unique to Adventure that revamps how you play the Swamps. If you find a change that is undocumented, let us know and we will make sure it’s known!Īs you set foot into the updated Swamps of Corsus, the brand-new Survival Mode, or are just ready to experience the game from beginning to end as a new or returning player, we are incredibly excited to share this labor of love with our community. We believe that we are up front with the Remnant community with our gameplay goals and overall vision, players are always more understanding of balance adjustments in either direction. While we have made significant buffs to many things, we also have no intention of hiding any adjustments in the opposite direction. We’ve also done our absolute best to catalog every single change we’ve made over the last number of months for full transparency. builds and team combinations, players have a lot to discover and re-discover! With more options, more creativity, and more O.P. Player creativity always inspires us and drives us to create more tools for you to combine. ![]() We listened to the community and worked hard to not only make new builds possible, but also breathe new life into older weapons, gear, and items. From weapons and gear, enemy/boss behavior, add spawns during boss fights, quality of life additions, and everything in between… hundreds (and hundreds) of changes have been made with the goal of providing an even smoother and more exciting experience for both new and veteran players alike! There are dozens of new things to see, experience, learn, fight, and of course, wear, but that’s just the tip of the iceberg!Īlong with the new additions, we’ve made a host of balance adjustments, bug fixes, and functionality updates to almost every facet of the game. This massive new update is about bringing exciting new content to Remnant as well as an entirely new way to play. Join the conversation with devs and find teammates on our official Discord server. Stay tuned for more details, videos, exclusive reveals, and exciting content on our Twitter and Facebook pages. The update brings content parity to all platforms, adding the base Swamps of Corsus changes and both hotfixes! Survival Mode, Corsus Adventure Mode, and Armor Skins are unlocked with the Swamps of Corsus DLC. ![]() The Swamps of Corsus update is now LIVE on PC, Xbox One, and PlayStation®4! The many system and item changes listed below will be included in the free update.
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